good run.. i was afk for a couple weeks so sorry for the delay.. but at 3:54 in your run, you attempted to weapon swap to avoid navi text.. that does count as a glitch and had you succeeded i would've had to deny this .. but solid overall
they just released the 9.2.0 version which will now be the official version for the runs.. link will be in the rules or in their discord/github
It's currently under the testing phase while we figure some things out.. i don't have an answer for you unfortunately.
ight..this time for real
i fixed it .. i had the wrong link in there :p
it's in the rules of the category.. at the very top.. should say 9.0.2 in blue.. and this version won't have the preset because it's pre 9.1.. so just set default and adjust optional settings to your liking
Dying in Spirit twice was really bad....
with FQ.. just hold B for skip text.. and using ZL for waterfall is actually faster :)
There are mods that do change how the game is played sometimes by just a single frame... i remember when i originally made the leaderboard there were skin mods that were slightly larger than original model that would allow skips that normally wouldn't be possible. With more mods coming out all the time it's not reasonable to go through all of the different glitches and tricks to see if they affect them or not.
had you taken damage before Ganon i wouldn't have verified this run because you didn't change the healing to never.. in the future i will deny them if the settings aren't exact. but good job either way.. i'm sure you'll break this time again with a better Ganon fight :)
Hello, for starters i run the glitchless sections but i oversee everything. I don't know anything about glitches so i leave that to others that can properly judge those categories.
The rando file with vanilla logic was a file i created in the coding for the 8.x.x series that didnt have all of the 9.0 features like skips and what not so that version has now become obsolete. I am at this moment creating a newer model for the 9.0 version that will be used in its place. It will have some coding changes.. example the starting time of day will be adjusted to account for the Hyrule Field Cutscene and the Owl Chat time.
You can use it in any category.
as for your third question it is for the person that runs the glitched categories so i'll try to get him to hop on here and answer your questions related to that.
Myself and @Thieo also discovered several weird interactions when we initially planned on doing a run. Deku sticks running out, magic meters not matching up, cutscene dups, etc. From what we saw most of these interactions could be avoided if you follow this set up.
-Player 1 Gets Item (Example Magic 1)
-Player 2 Resets and loads again (This loads Player 1's Live Save that they are currently in)
Now it isn't fool proof yet, but you can also use this logic to skip major cut scenes like the Deku Tree Death x Kokiri Emerald.
You can use a tracker. There's not really a way for me to prove that you don't already have one pulled up on another monitor in it's windowed format and it doesn't make hardly any impact for concern.
Feel free to add me on discord. Same name. I'd like to talk about your routing and your overall run.
i'd forego the Hylian shield. if you end up burning your DS then just grab the one above the dodongo after you bomb it's eyes. that'll be a good time cut
Also. Timer starts on first move, not file select.
lost 4 minutes because you didnt grab egg from Malon. so that's an easy cut.
Also, Timer starts on first move, not file select. :0
Lost 3 minutes because Dark Link decided to be undamageable 3:02:00
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