Should be complete on both base board and catex. Additional variables will be added to submissions over the next little bit.
Current board state is in flux as we update to use IGT timing as the primary method. We'll update as the process continues
Great run! one thing I assumed you knew but figured I'd mention just in case: when you complete bundles you can click as soon as the blue banner is covering the full screen to cause it to go away faster (usually I feel like you do this but the last banner lost like 2.5s or more)
GG on the run!
General note: >40hrs we are pretty lax on video requirements. Run was done on stream/looks like small segments were lost in the process/export but nothing significantly lost.
It's intermittent. Sometimes it's perfectly good, sometimes it's a full cloudflare timeout message. Feels like you get lucky getting load balanced to a live host or unlucky and you're pushed to one that's locked up/always a cold start request. I've chatted with a handful of folks who share this experience with varying internet speeds from different communities because I thought I was going crazy.

here's an example network page for refreshing the moderation hub (caching enabled/pre-loaded), filtering to Doc+Fetch/XHR. like 2.5 minutes to load a page...
I dunno exactly when this started but I feel like at the start of the year the site became incredibly slow and inconsistent... Every time I click a page or follow a link (a thing you do a decent amount in reviewing), I 50/50 risk the cloudflare timeout page popping up and pointing that it's a "host error" on the src side. It took me several minutes just to get to this forum to post this. I end up having to safety stash literally any content I put on the site for fear that the post or message won't go through.
I wish I had something constructive to say, I'm surprised I haven't seen more comments on this.
This might be the greatest stardew run ever recorded
If you're able to capture your screen/throw a timer on, it should be allowed. We've had a handful of mobile submissions previously
Hi Celhryn,
Sorry about that and I'm glad you pinged us, there was some miscommunication on the mod team about who would be reaching out to you and that meant this fell out of the queue as we thought there was some ongoing communication. I'll ping you directly here on SRC to resolve things.
To the broader question: generally we try and review runs in order of submission within about 2-3 weeks, but when something comes up it can cause a run to get bumped forward/backwards depending on the specific situation. For really long runs, it can take longer (we have a few perfection runs that are getting pretty old...) but for something like Parsnip% it usually doesn't take any time unless there's an outstanding issue.
Best
Some really innovative strats on display, could revolutionize the category
Hi folks,
The mod team for Stardew Valley is interested in doing a sizable migration of our leaderboards to try and streamline/change the general hierarchy and structure.
My concern is that if we just make the structural changes via the site, we'll orphan a bunch of runs that belong to now defunct categories (since their position in the hierarchy was shifted). We can resubmit/approve those no problem, but instead of scraping every submission/obsoleted run we've got on the board through external means I was wondering if it's possible to get a db dump that contains info on runner/category/video link/run time/comments/etc
Otherwise any advice from those of you who've gone through a leaderboard migration?

Minnesota, USA
Supporter


