I have begun the leaderboard reformatting process at 9:30 AM EDT on Thursday, May 14th, 2026. This process will take the majority of the weekend. Runs and leaderboards will not be visible for some time. This is intended and expected.
Mod Note:
Ace Difficulty? Yes
FPS Counter? Yes, average 60fps
Mods? No suspect
S-Rank? Not applicable for this category
Reduced Collision Damage? No suspect
End Screen Good? Yes - Guns Only confirmed
Time? 3 minutes, 9.860 seconds
Mod Note:
Ace Difficulty? Yes
FPS Counter? Not applicable for console
Mods? Not applicable for console
S-Rank? Yes
Reduced Collision Damade? No suspect
End Screen Good? Yes
Time? 2 minutes, 43.650 seconds
Mod Note:
Ace Difficulty? Yes
FPS Counter? Not applicable for console
Mods? Not applicable for console
S-Rank? Not applicable for this category
Reduced Collision Damage? No suspect
End Screen Good? Yes
Time? 2 minutes, 43.650 seconds
Damn. Held this run in your back pocket for a while? Props to you!
As the WR holder for both Any% and DLC category on the M20 Tunnel Run, I ran into this a lot.
This is the current theory for the reason this happens (though the DLC craft somewhat disproves it):
There are a number of dialogue and spawn triggers in the tunnel. These aren't always there and spawn one after another. If you fly too fast you'll go through said triggers before they appear.
You'll notice that if you go too fast, the ADF-11 won't spawn in the last section of the tunnel. If this happens, you know that you've got the softlock.
If you look at my runs here you'll see that the ADF-11 spawns really late, and I got lucky with both runs.
I also noticed that if you use the Darkstar, which is faster than the MiG-31, this softlock never occurs, which is weird.

Ontario, Canada




