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Thread: Sonic Riders
PortugalPockit8 years ago

Yes i understand what you're saying, i'll see if there's potential in creating that category and see if people are interessed.

Thanks

Thread: Sonic Riders
PortugalPockit8 years ago

So i've been thinking and i think that we should have a section to post speedrun of the missions on Sonic Riders. i would run it =D. it would be more challenging and would make this a harder game to speedrun and with more variety.

Let me know what you think, and if not possible, why.

Thanks

Thread: Sonic Riders
PortugalPockit8 years ago

I can't quite get this and i apologize if i missunderstood something.

I got a run rejected from not starting from a new save file a while ago. i was a bit sad but still went and re-made the run, even after being a bit salty from the rejection. But after reading this:

"there is a mix of Heroes Story runs starting from a new save file and runs that starts from a "already beaten" Heroes Story, far as this is concerned to the Heroes category, there is not much difference from theses two ways to start, only a couple of dialogue boxes from unlockables when the run timing has been already ended, a solution for this it's to make a change in the rules for allowing both ways to be submitted to the leaderboard"

Well... it is indeed true that, new or not, the run will be the same IF the save file starts from Metal City. Now i noticed that my previous run got rejected becuse it too didn't start from a new save file, so i thought that it slipped through and got accepted but the corrected afterwards. But, not triying to be mean here, i noticed a lot of other runs didn't start from a new save file.

This led me to be confused becuse now there isn't any stability over this rule. So in my opinion, so that the runs that already exist don't get deleted if you go for that rule, i think that Heroes Story shoudn't have to be starting from a new save file as long as it, ou course, starts from Metal City. and i makes it easier to not have to create new save files when wanting to make a run when you have a completed save file (for those interested it even helps to get rings for the Shop XD).

As for IGT, in my opinion, Sm4sh's reason is pretty understandable. this game has a lot of platforms to run on. And that makes loading times "kinda" inconsistent throughtout the diferent platforms (emulators too). A good example like the game dishonored as showed me is that loading if you count it. It gets very unfair. And even if Sonic Riders doen't have THAT much of a diference... it is still there! Giving or taking a tiny bit of a time diference. Thanks, i hope i didn't missunderstood something wrong. I'm glad that this game is still alive in places like this.

iden gefällt das.
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