Like really, why does every game have an any% category, how do you even 100% these games.
Another thing that pisses me off is the lack of a scroll list, what's the point of making 52 games (if someone feels like speedrunning it for some reason) separate buttons.
Yeah, sorry if I sound funny, im not the kind if guy to lecture you about graphic design
I dont know how to start this tbh.
In level three, if you jump into the walls, you can actually clip into them, this only works for 60% of the walls (every odd numbered one has two)
This also applies to level one, but the way it functions is more surreal, you can only jump in one direction for each floor. For example, on the first floor, you can only jump onto the left side of the wall. Despite this, the pattern is quite simple, left, right and repeat.
(God, my grammar is crap)
This isnt as much of a time save (if you can even call it that), but if you stand on the edge of the screen and mash the jump button (honestly I dont know how it functions beyond the basics), youll be able to elevate yourself without any platforms nor ladders. This works for all levels except three
So I was trying to rack up a high score (cuz im weird), and I just found out that if you kill 15 enemies (which includes ramming them), the level ends.
Yeah i dont know who to end ts :P

Antarctica

