I have thought previously about a multiplayer but idk how having another player would make it faster or something, like for example, the normal minecraft java speedrunning any%, i get that having another player helps on things
I mean, you can't use a golden ingot from a previous attempt, because then there will be no difference between any% and 100% but yeah i could a misc category for a gold block speedrun
and what do you mean by segment splitting?
its only the base game, srry for the late reply...
nice pb but i think it could be improved
STEAM HAPPY 2 -> https://www.speedrun.com/steamhappy2 <- now in speedrun.com
cinema (btw tell us when this finished)
Yeah so, that's a mistake, anyway, in this website (dev's site) https://doodle-pile.gitlab.io/ the games release date is supposed to be in september 2015, so im just going to make the release date of endless sans 15th september 2015 as a minumum (undertale release date)
I know it is in spanish and in google chrome but i think you will understand if you have another language or other browser
First click on the button at the left of the URL

Then click on "Cookies and sites data" or similar

Click on "Manage sites data in the device" or similar idk

Then you click on the little bin icon to erase the cookies

You click "done" and reload the web (f5)
Idk if this is best method, if you have a suggestion on changing it, lmk
The time method i use (for full game runs) is the following:
Time starts in the first frame of the fade out (the dots appear) (important: the fade out, not the first fade in)

And time ends when the time reaches the last level final time, lets say you get 03:97 at the last level, well, then the time ends the first frame the time reaches 03:97

Yeah if you do it like that, i would set it as an aproved method

Andalusia, Spain


















