Kommentare
Thread: Pokerogue
United StatesNaoPolitan1 year ago

For the time being, Endless% for the waves 10/95/145 etc have been Archived. This is due to the fact that a few months back, Endless Wave% as a category got a rework so it's separate from Classic% (Notable waves are different compared to Classic)

Thread: Pokerogue
United StatesNaoPolitan1 year ago

As of February, 27th, 2025, for Monotype/Monogen speedruns, the deadline to have a usable 2nd pokemon will be Wave 150, shortly after the 145-Ivy fight (runs pending at this time or already submitted are unaffected) unless problems arise, down from 180 (Elite Four). This deadline is mainly this far due to the fact that you can just get garbage RNG with item based evolutions, but item tables have gotten adjustments in past patches, so it's still relatively lenient, while not being too generous (at least more than it already is).

Thread: Pokerogue
United StatesNaoPolitan1 year ago

Yea, at the current moment Endless doesn't feel that it needs multiple different categories.

United StatesNaoPolitan1 year ago

Could characters possibly be separated into different leaderboards as well or no?

United StatesNaoPolitan1 year ago

So for IL runs, can it be timed via in game timer or would I have to use an external timer?

Thread: TimeShift
United StatesNaoPolitan2 years ago

Yeah, but honestly I can see a legit case where both are categories (No major glitches, and No major skips)

United StatesNaoPolitan2 years ago

So I'm on switch but i was a bit confused, is Rapid-Fire the same as Auto fire?

Thread: TimeShift
United StatesNaoPolitan2 years ago

I think those would be fine as long as they don't skip major objectives (Admittingly, it's been a while since I've played, but I wouldn't mind trying to speedrun it sometime!)

Thread: TimeShift
United StatesNaoPolitan2 years ago

Would a No Major Skips category (No OoB) Be possible at the current moment?

Thread: Pokerogue
United StatesNaoPolitan2 years ago

Yep, it gotta be the first 250 floors consecutively.

Thread: Pokerogue
United StatesNaoPolitan2 years ago

Reloading is allowed. The web version (and even android and offline) can occasionally crash/pause to the point where you need to reload it, and the RNG is already determined (So if you're fucked, you're actually 100% legit fucked). To add on to it, retrying battles are also allowed, sometimes you get absolutely bullshit RNG

Thread: Pokerogue
United StatesNaoPolitan2 years ago

I think you can after you beat Classic for the first time, not 100% sure.. However for Classic% runs, catching Eternatus is banned. It removes a massive challenge and makes it to where everyone just start fishing for Master Balls to chuck at it on the 2nd phase.

Thread: Dark Deity
United StatesNaoPolitan2 years ago

Categories and Rules are all updated

Thread: Dark Deity
United StatesNaoPolitan2 years ago

Alright, Categories and Rules will be updated in the coming days, so stay tuned!

Thread: Pokerogue
United StatesNaoPolitan2 years ago

Category has been made by the way.

D_Winds gefällt das.
Thread: Dark Deity
United StatesNaoPolitan2 years ago

From what I know, I believe so I'll ask the mods to clarify the rules up. I do recall asking them a while back, because a Vanilla run vs a fully customized run is actually much different, and the time save is just huge. (For reference, vanilla just recently got down to under an hour, and took a while of optimization. With Campaign Customization, I'm pretty sure sub-50 is possible)

Thread: Pokerogue
United StatesNaoPolitan2 years ago

True, I'll talk to the mods about this, cause Catching Eternatus is very much possible

Lauf: Pokerogue
United StatesNaoPolitan2 years ago

Hey, saw your question earlier. We'll be updating the rulesets in some time, but for Classic-10 speedruns, the time will end when the screen fully fades out.

Lauf: Pokerogue
United StatesNaoPolitan2 years ago

mod note, Retimed to 33:42:170, timer stops when screen fades out

United StatesNaoPolitan2 years ago

Nah, it's actually quite easy, it's just that sub-1hour took a LONG time to get to. You're not really using many statboosters until Arrogance, unlike Deity%, where you may have to pop a Hot Bean Juice or Guga at some problem chapters. On Mortal% you don't really get any big runending bs thrown at you (unless you get garbage RNG) until basically the final chapter (with the exception of like, Koeli-Sumash, but that's already an annoying chapter) whereas Deity%, and even Hero%, bad RNG is a lot more likely

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