Kommentare
PortugalMikeZorD5 months ago

Ideally you would want to always play at 30, except for a specific skip on Chapter 7 when Sae is chasing you, but I understand that playing at 30 is something that not everyone is willing to go through. Apparently consoles cannot change the framerate, however they are also locked at 30 from what I understand. So in theory skating should be accessible on all platforms. The thing that worries me the most is the control type. I myself use a keyboard and mouse, but when I tried to replicate skating on a controller, I realized the default controls wouldn't allow for it. Fortunately you can customize the controls and separate the sprint button from movement. That seemed enough to allow me to skate, although still harder compared to keyboard. So in terms of accessibility at least this strat should be viable on every version of the game. I don't think it warrants splitting into different categories, at least not yet.

casualspeedrun gefällt das.
PortugalMikeZorD5 months ago

I suggest adding the discord invite link directly on this page. There should be an option to configure it under the page's General Settings, to show below the Game Name and available platforms.

Vynnada, casualspeedrun, und Natejesty gefällt das.
Thread: Dark Cloud
PortugalMikeZorD1 year ago

The enhanced mod is meant to be like an add-on to the base game. It is not a game mode or a sub part of the game itself and I personally feel like it is not stable or accessible enough to be a valid addition to the leaderboards.

Even if it were to be added, it would be an emulator exclusive "Misc" category because, at least at the time of this post, there is no way to make the mod work on real hardware.

Thread: Dark Cloud
PortugalMikeZorD4 years ago

Assuming the PS5 runs the game under the same emulation system as the PS4 version then there shouldn't be any problem. But like Glitchedd said, we still need to analyze PS5 footage of the game running to judge if it warrants any change in the leaderboard.

Glitchedd gefällt das.
Thread: Dark Cloud
PortugalMikeZorD4 years ago

As much as I understand and wouldn't mind having breaks myself during such a long game such as this one, I also agree with Glitchedd on it turning into segmented runs and no longer RTA. Plus the unfairness to the current runs on the leaderboard as they had to do the full runs with only the breaks the game provides, making them liable for more mistakes during the run in comparison.

This sort of thing would have been one of those topics that had to be discussed prior to the leaderboards being created. Once runs get uploaded and rules have been established, it's very hard to approve such big changes like this one without creating even more categoris/sub categories.

PortugalMikeZorD4 years ago

Hello, it's been a while!

So I was digging through the game's memory to find some damage values, when I stumbled upon a wild glitch. Apparently pausing the game during an attack hit, will cause the next frame of that same attack to hit again. This has major implications with the most obvious being, tons of more damage.

While I am all for glitches that may help runners cut down time. I'm hesitant about this one since it requires spamming the pause menu during a stage. To me this might take away from the run experience where now a big chunk of the run might get flooded with pausing menus. I made a video tutorial showcasing and explaining this glitch. I would also like to hear others opinions about this, whether or not to allow this glitch or not, or to create a glitchless category.

Savantaneus gefällt das.
PortugalMikeZorD5 years ago

Happy New Year! Thank you for understanding and also awesome work once again with your video guides. I look forward in watching them all.

PortugalMikeZorD5 years ago

Amazing video, very well done! This is a great introduction to this game. Sadly some points regarding the rules are a outdated as you mentioned in the video with a note. For example the use of IGT as opposed to RTA:

  • You make a good point and both me and Savantaneus discussed about it. I ran some tests and concluded that unfortunately this game's IGT is not very accurate and consistent. What I did was I loaded a save before chapter 20 and proceeded to complete it multiple times (around 3-5 times from the save save file), and every time I finished it I recorded the overall clear time, then I went back to check the ranking menus and added up every chapter timer to then subtract this from the previous overall clear time and I kept getting a difference of 9, 8 and 7 seconds each time. I made sure to double check if I was looking at the correct ranking and also double checked the calculations using more than one method of adding timers.

So for example: One of my examples for overall time would be 3:02:46 And all my level timers added up (for that same story mode) would be 3:02:37

Both these timers would never coincide with each other every time I compared the two. So I cannot say that the IGT is accurate and reliable to be considered a viable choice for time submission. We also weren't happy with the fact that players could simply reset the level during a full run every time they weren't satisfied with their time if we went with IGT, as all the levels you don't finish won't count towards your final time.

Thread: Dark Cloud
PortugalMikeZorD6 years ago

Hello everyone, I'm here to tell you that we have decided once again on a change for 1 of this game's categories, we ultimately decided to turn Any% NCW into the new All Allies%, and have a "new" Any% NGM (No Glitch Menu) where as the name suggests, the Glitch Menu will be banned and any benefit that comes from it, while any other glitches are still allowed, like the broken dagger for example.

Any runs made on the former Any% NCW that didn't use the glitch menu were moved to the new Any% No Glitch Menu category, while the others that did use, were moved to the Any% All Allies category.

We (Me, Glitchedd and WordOfWind) discussed about this due to the fact that once the Money Slot Glitch was found, where you can essentially get any item you want, when applied to Any% NCW it just became very apparent that Any% NCW turned into an inferior version of All Allies% where the runs would be too simillar to not make much sense to have them seperated, so in order to do this, we discussed between either banning/not allowing to use this strat on NCW and keep everything as is, or we merged the 2 categories and just seperated the older Any% NCW into a Any% No Glitch Menu, where you are simply not allowed to unlock the Glitch Menu.

After discussing, we weighted back and forth the pros and cons, and came to the conclusion that our decision would have to be based on Accessability vs Fun, since both these categories are restricted categories (or community created specific categories, unlike standards ones like Any% or Glitchess).

One vote went to simply ban the Money Slot Glitch from Any% NCW, in order to preserve the fun factor on that category and somewhat keep it accessible. The other 2 votes went for the other approach, because it didn't make much sense to allow the Dungeons Floor Unlock Glitch but not a new strat like the Money Slot Glitch simply to avoid making the category less fun, plus having a No Glitch Menu category would increase the accessability compared to Any% NCW and while making the rules much clearer.

UPDATE: As another last minute decision happened, Any% All Allies was renamed to Any% No Warping, since it was merged with Any% NCW, it no longer made sense to keep the rule where we'd need the player to get all 5 allies before completing the game. So to keep things more simple, on Any% No Warping now only has the same ruleset as the former Any% NCW where all glitches are allowed, except warping to and/or unlocking any new location.

Thread: The Site
PortugalMikeZorD6 years ago

Hello, I've submitted a run for verification on the game The Sword of Etheria/OZ, although it only has been a couple of days since I did it, the game only has 1 moderator (also the only runner) and he hasn't logged in 6 months, so I think it's safe to assume he won't be showing up in the next 3 weeks to verify it. I've sent him a DM and posted on the game's forum 4 and 5 months ago respectively to no reply. Both his social media connections have no DM capabilities (can't find the option on Niconico, and has dms disabled on twitter).

Thread: Dark Cloud
PortugalMikeZorD6 years ago

We were aware of the previous category, although not completely informed on its details so thanks for clarifying that closetowar. I personaly have done a lengthy test on this glitch on console (for the NTSC version at least), although there are still some situations that need testing, but overall it works with no problems and can actually be used. Our discussions prior to this post was to decide on how much of this new strat we intended to allow, without the need to create its own category and still keep NCW somewhat intact. Otherwise just like you said, it would render it a bit pointless and "True NCW" would just do the same but better. And that's why we decided on restricting the quest items specificaly so it wouldn't get too much out of control yet still remain an entertaining run. We also agree on updating the rules description for this category, but were unsure if we state specific actions to not be allowed, of keep it somewhat general to prevent future new strats to destroy the category without starting a discussion on it first, like we just did for this new strat.

Thread: Dark Cloud
PortugalMikeZorD6 years ago

Okay so for starters credits to WordOfWind for finding this, or at least elaborate on this strat. (Video below showcasing it)

I'm making this post for the community to discuss their thoughts on this. Myself, WordOfWind and Glitchedd have been recently theorycrafting on re-routing the Any% NCW category with the newly found strat.

The strat consists in accessing the glitch menu, and with money manipulation, being able pull out (almost) any item from the game (excluding atla for now). This includes quest items where we usually get from atla events and are usually required to access boss fights and recruit goro.

If one decided to just pull these quest items, theoretically they could skip atla and by combining this with the Dungeon Floor Unlock glitch, they could just skip to the boss fights. Rendering the run very close to a "True NCW" or even a regular Any% run.

So with this knowledge, and after lenghty discussion we came to the conclusion that the best solution for this, while keeping the category somewhat uniquely intact, is to just add a rule that prevents players to grab any quest items (that would allow to progress through the game) by any derivative of the glitch menu.

Finally, I ask of you, the community for this game on your thoughts, should this rule be added? Are there any possible solutions/problems we might have overlooked? And does this require a category name change?

MelonSlice gefällt das.
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