Agreed, every game should have a glitchless category as long as it's different enough and has at least one runner interested on it, and that's the case here. I recommend doing a glitchless run beforehand so the category has a higher chance to get added.
As Marcos mentioned above, you need to lower your FPS to 30 with that bind. When your FPS is 30 in this specific clip, you will raise a bit upwards with each saveload, and with 300 you go slightly downwards.
PS. You don't have to crouch again once you have clipped inside the floor.
The airboat isn't high enough on the cliff. It has to be higher up for yesclip to work. Basically, the airboat has to be outside of the trigger that transfers items between maps.
No, it's not allowed.
I would like to have my question answered as I have been grinding for 5 hours with death warps and I don't want my effort be for naught.
Hey, sorry to bother about the rules of this category again, but I genuinely like this category so I want it to make sense as well. I think these things should be added to the rules as well:
-
Using TNT/bombs to parkour is disallowed.
-
You may only use TNT/bombs to explode cracked walls (This means no using Fire Charge, Feu de Dinn, levers or redstone to ignite TNT/bombs.)
-
Re-picking already placed water is disallowed (I don't think it's intended to do so, the same way as you are not supposed to re-pick already placed ladders and stuff)
Then a question: Is death warping allowed if you press the buttons & levers to put your spawn point? (=No incorrect death warping, but just death warping to back-track quicker).
@Pucky010 I am starting the timer during the load so it doesn't interrupt my movement, as the time will be re-timed later on anyway.
As for the 1:41.41, I thought the "Congratulations!" text meant the one that appears in the text chat (timer is at 1:31.81 when it appears, and -0.4s = 1:31.41), I don't know where the congratz text is supposed to be at 1:31.97, I'm quite blind and that is solely my fault.
There's also 1.0.0 released this year, might have even more content?
Where's the Individual Levels? This game has chapters with a working new game selection, so I don't see a reason why there's none.´
Also, I feel like it's redundant to have "No Scripts" in the category name, as there are no scripted category. Scriptless is default in almost any speedrun game.
Another thing - is there a reason to separate 2015 version and 2010 version? I couldn't find a way to download the old one. If you want to keep them separate, please put up a guide how to install 2010 version properly.
It would make sense to have the time start on the first frame the game loads the world, so the loading screen at the start wouldn't be hardware dependent.
Anyway, timing the ending with the current ruleset, current Glitchless WR should be 20:42 instead of 20:32.
(Lever is pulled at 1412.146 seconds + 6.045 which seems to be the time that the two TNT takes time to blow up, timed by using other runs as reference) and the run started at 175.219 from Play Selected World or 175.916 from first frame loading the world, both leading to 20:42 (20:42.972 & 20:42.275).
Hey,
Does the timer start when pressing "Play Selected World" or when you start moving? Both Any% NMG & Glitchless do this differently.
Same with the ending, does the timer stop when the castle is exploded or when you press the lever?
Also, expressing my opinion that the category names are kinda bad cuz moving blocks is not a glitch, just an exploit.
Oh, if that's the case, it might be better off leaving any voicelines and music as is, since Spiff's run is the whole reason why we remove 5 different cutscenes' from the final IGT to match the time so it's fair play. Having to re-time everything again due to more skipped cutscenes would be a nightmare.
I will add in rules that changing them is not allowed.
@_Leman_ I only handle HL Co-Op and melonrace side of this leaderboard, you need to ask some other mod.
I got a very good slope and I got 2:45 with it, I am fairly sure at this point that it's simply faster to go through the casual route like this, also much less risky anyway
I don't see why not, and tell me how since that would make me want to run the game more as well as I got fed up with the OST. Removing it completely should also be okay in my opinion, but my standards are more lenient due to coming from the Half-Life community where modifications have been allowed for years and years.

Finland

















