Kommentare
PhilippinesJump11 days ago

GGs on this! Did the suitcase suffocation thing get patched or smth? I thought it would be the no brainer strategy for death%

PhilippinesJump1 month ago

I think the mods have less of an incentive to check the VOTV leaderboards considering how quiet it has been. Or they are just insanely busy with irl stuff

babyemogirl gefällt das.
PhilippinesJump1 month ago

Boris Lub is now 100% serious about not allowing mods to obtain roles for Prime Mode. And seeing as a lot of my nerfed prime speedruns use the All Enemies Prime mod for the "No Jumpscares" option. I would like to ask on what should be done with speedruns using mods? For clarity, the mods I use do not alter the gameplay in any form. And is still accurate UNTIL playing Prime Plus where the Extra Traps are bugged

Gutskira, Naaag_420, und Blazer_GG gefällt das.
PhilippinesJump2 months ago

Interesting way to lure Granny to Old House from Backyard using Plank (Glitch)

If you throw a plank at a very precise spot on the Backyard. Then Granny will go to the other side of the wall into the Old House. Interestingly enough, with Prime speed, you have enough time to get the Padlock Code without using the Pepper Spray

BackteryFromMars, 0pp0s1t3, und Naaag_420 gefällt das.
PhilippinesJump2 months ago

Nerfed Prime Garage Strategy for v1.2 Elevator Route!

This strategy is divided into 2 parts. Bringing the Master Key up and Bringing the Metal Rod up. You can do both individually, but it's faster to do them both together.

To bring the master key, you want to do a bit of setup first. All of these steps are important (except for maybe the 3rd one)

  • You are bringing the Car Keys into the Garage
  • You have the Pepper Spray nearby
  • Ideally, you already opened the Green Key locker. Or at least have the Green Key nearby
  • You have already disarmed the bear trap from the first set of stairs

MASTER KEY

You start by throwing the car key forward, and then use the pepper spray on Granny. We will be using all 15 seconds of blindness for this strategy. Once you make your way on the garage staircase, you throw the car keys onto the first beartrap and squeeze your way forward to save a bit of time. Now you unlock the car trunk and remove the bumper, then disarm the beartrap and throw the key forward to the shotgun table to distract Granny. Now we collect the master key and press the button and gently leave the garage. In this video, I only had 2 seconds of leniency before Granny's blindness was gone!

That's not all though. Once you get back up: You throw the Master Key, you pick up the vase, you pull the lever on the green locker, and then you throw the vase before Granny sees you. If you haven't opened the green locker yet, you have to also open it as well.

METAL ROD

This strategy is much easier, but mainly hinges on a tight timing. Once you make it back onto the Garage, you want to pick up the car key and throw it on the other side of the car so that Granny gets distracted and goes to the nightmare wall. When you throw the key, pick up the metal rod and hide in the locker. Now we wait until Granny goes close. As soon as she turns her back from the stairs, open the locker and make a run towards the stairs. She won't turn fast enough to catch you, and you have enough time to leave the Garage before she can properly see you

BackteryFromMars und Naaag_420 gefällt das.
PhilippinesJump2 months ago

Hey guys, I figured I'd make a thread discussing about strategies I found for this game. I'm mainly talking about Any% Prime strats but general Granny Mod Pack strategies are also allowed here!

Naaag_420 und Blazer_GG gefällt das.
PhilippinesJump2 months ago

@TikTakNastayashi I have already done it, haha. I am just waiting for the run to be verified!

sprut1kkkk gefällt das.
PhilippinesJump2 months ago

I have never seen that death + win at the same time before. Congrats!

PhilippinesJump2 months ago

I don't really like how hard it is to search for a run because of how many options you would want to place. Just from this screenshot, I would already get rid of these options

My Ideas

  • Remove Difficulty Option. If there is mentions that an enemy is included, then we can already assume it's a Prime speedrun.
  • Remove all extra enemy settings options. I really do not see the big difference between Better Navigation + No Better Navigation speedruns. There is maybe an argument towards keeping Ghost Chair or Furious Visitor, or for fullhouse. But individually it makes it harder to see
  • Combine Evil Chair, Visitor, and Void options into an Extra Enemy Dropdown instead. Unless we are allowed to do All Enemies Prime Speedruns. It would make it much easier to tell which enemies we can use
  • A minor change. But maybe make v1.2 the default version (because it is the current one)
Naaag_420 gefällt das.
PhilippinesJump2 months ago

GGS!!!!

sprut1kkkk gefällt das.
Unbekannt
PhilippinesJump3 months ago

GGS!!!

Naaag_420 gefällt das.
PhilippinesJump6 months ago

the account with this video is terminated?

PhilippinesJump8 months ago

This is what undertale looks like to someone who hasn't played undertale

Flightflig und BLGHAReal gefällt das.
PhilippinesJump9 months ago

I figured the reason why this game has died is that everyone involved had simply grown up and moved onto other things, me included. I'm not so sure if the moderators for this leaderboard are even active

PhilippinesJump10 months ago

I never knew you could get faster. Congrats on this run!

PhilippinesJump1 year ago

You dropped this: 👑

Flightflig gefällt das.
PhilippinesJump1 year ago

I didn't know you could go even faster here! GGs!

mysteriousssss gefällt das.
PhilippinesJump1 year ago

@Setoalexander Fire that you're still here ahaha! I did this short lil' speedrun to showcase the new glitch that could revolutionize some missions

As for specific timesaves / route deviations I did from the previous run

  1. I implemented some faster menu-ing tricks to save time from having to move the cursor a lot. Such as pressing ENTER when the loading screen is complete to immediately get into action, or pressing ESC / TAB to exit the map when you are ready to enter a new mission
  2. If you are really lucky with the grenades, you don't need to use the KillZombie redeem code to get an extra 10 grenades
  3. I switched around the order of when I get Dirty Job. Though in hindsight, the previous placement was like a bit faster, so I really shouldn't have done that

As for the changes I made with the Zombie Multiplication glitch

  1. Fix the Fence in the Shooting Range - I multiplied the zombies by two (which is TAB, ENTER, TAB, ENTER) so that eight zombies would spawn on the barrel at the right. This allows me to just explode the barrel and have the first objective end pretty much immediately
  2. Transfer of the radioactive waste - I multiplied the zombies by two so that 12 zombies would spawn close to one another, which I could then explode with a barrel, and shoot out the rest if the objective was not already completed
  3. Old Supplies - I multiplied the zombies by two so that I could just kill the outside zombies to quickly complete the first objective
  4. Old House Treasure - I multiplied the zombies by two so that I could just throw a grenade at the house to instantly complete the first objective (I feel this throw in particular to be a bit sketchy). I did have to throw an extra few grenades to clear out the remaining zombies after the keycard cutscene cause I found that the zombies can still kill you during the cutscene

Another thing I wanna mention is that this glitch also messes up the loading screens. So I probably have to find an alternative way to retime runs. For this run, I just timed it for when all loading bars are full, instead of when the start button is shown

(also heads up that I may update the rules for this category in case you wanna run it again)

PhilippinesJump1 year ago

Seeing a 25 second full cycle speedrun was certainly something! I love how the Google play loading took up more time than the actual speedrun itself

mysteriousssss gefällt das.
PhilippinesJump1 year ago

Sick! Would love to see what they pull off!

Jump Informationen
https://www.youtube.com/watch?v=lQHDeT0HxxE
Beigetreten
6 years ago
Online
2 days ago
Läufe
121
Gespielte Spiele
Punch-Out!! The Definitive Project
Punch-Out!! The Definitive Project
Letzter Durchlauf 5 years ago
30
Läufe
Scratchnapped
Scratchnapped
Letzter Durchlauf 2 years ago
24
Läufe
Bonnie's Bakery
Bonnie's Bakery
Letzter Durchlauf 1 year ago
16
Läufe
Fractal Space: Pocket Edition
Fractal Space: Pocket Edition
Letzter Durchlauf 1 year ago
7
Läufe
Purrfect Apawcalypse: Patches' Infurno
Purrfect Apawcalypse: Patches' Infurno
Letzter Durchlauf 2 years ago
7
Läufe
Scratchnapped Adventure
Scratchnapped Adventure
Letzter Durchlauf 2 years ago
6
Läufe
Voices of the void
Voices of the void
Letzter Durchlauf 1 year ago
4
Läufe
Walking Zombie 2
Walking Zombie 2
Letzter Durchlauf 1 year ago
4
Läufe
Beobachtete Spiele
Fractal Space: Pocket Edition
Fractal Space: Pocket Edition
Letzter Besuch 1 year ago
28
Besuche
Granny: Mod Pack By Lub
Granny: Mod Pack By Lub
Letzter Besuch 20 days ago
23
Besuche
Scratchnapped: Space
Scratchnapped: Space
Letzter Besuch 1 year ago
2
Besuche
Scratchnapped Adventure
Scratchnapped Adventure
Letzter Besuch 1 year ago
6
Besuche
Walking Zombie 2
Walking Zombie 2
Letzter Besuch 1 year ago
35
Besuche
Purrfect Apawcalypse: Purrgatory Furever
1
Besuch
Purrfect Apawcalypse: Love at Furst Bite
5
Besuche
Voices of the void
Voices of the void
Letzter Besuch 11 days ago
49
Besuche
Moderierte Spiele
Blob - RPG Platformer v0.9
Blob - RPG Platformer v0.9
Letzte Aktion 1 year ago
12
Aktionen
Walking Zombie 2
Walking Zombie 2
Letzte Aktion 1 year ago
7
Aktionen
Purrfect Apawcalypse: Patches' Infurno
2
Aktionen