Please change it, as it is showing up in the PS1 boards, and confusing people looking for PS1 runs. And PS4 submitters don't have a console to choose from.
Do a speedrun of it first. Then apply for a page for it on SRC, then file a request to add it to the series.
100% agreed. This game sorely needs something that feels like an Any% category, that people can compete on, route for, discover strats, etc. The current categories just don't do that. And what you've described fits the canon well, it's even better than Rimworld's 'Any%' (which is to just run across the map to the spaceship and launch it).
Speedrunning is about beating the game fast with what you have available. Umbreon did just that, I don't see any issue here.
New category splits should only really happen when (a) there is significant active interest in running the proposed category (don't really see it atm), and (b) the glitch affects every, or nearly every level. If it's only a few, then there are still enough levels for 'glitchless' runners to compete on as they wish, so everyone's happy.
Adventure mode would probably be a better fit overall for speedrunning. The current DF categories are pretty underwhelming.
I think it could be argued that you wrote those scripts 'out-of-the-game' and copied them in, so not technically adhering to the rules. Factorio for instance also does not allow copying in blueprint strings in Any%. Rather, if you wrote the instant-win code into the in-game editor, during the run, then that seems like it should qualify for Any%.
I agree though, that there should be some other category that maintains the more interesting route to run. 'Low%' is maybe too far in the other direction, but maybe something like 'Missions%' or 'Glitchless%' which specifically requires all missions to be beaten.
Was considering speedrunning the game myself, but I get the impression that using the time speedup/slowdown isn't permitted. Which, for me feels anti-Any% because these are after all buttons you can use in the game.
I didn't see this mentioned in the rules, but I assume that any NG+ options that are only available on a new run after beating the game, are not permitted? (E.g. custom difficulty, or LuxRecall Plus)
If so, would there be interest in a 'New Game+' category which would allow the use of these options?
For the cheer skip, is that the earliest point at which you can Alt+F4 out and have the frontend recognise it as a win?
Sorry for delay, SRC wasn't notifying me of new threads, but that should be fixed now.
For 1, I was copying and pasting rules from another game where we require timers, as splice risk is a bigger deal there. But yeah, I don't think it's a concern here, I'll change the rule to say 'encouraged', not required. But I wouldn't recommend adding timers in post, can just leave it off if there wasn't a timer to begin with.
For 2, sure, Cheer Skip makes sense, and it would be anti-speedrun not to allow it, I'll remove the 'fade to black' bit.
I'll add the Discord link too.
I wouldn't expect it to be allowed in the speedrun, however the rules as currently stated don't technically forbid it, so I'm wondering if certain income fields should be explicitly excluded from the total. For instance selling equipment is another such income field.
It's a pretty fun twist on the RTS genre, I used to enjoy it as a kid. In most levels you can't really 'lose' - the enemy doesn't generally approach your territory, so you can build up and invade them at your own pace. So, signficantly less difficult than a lot of RTS games.
My only complaint is that a lot of the weapons and features you get in the game are completely outperformed by the grenades - which you get right at the start. So there isn't a lot of progression, since sticking with grenades all the way through the game seems to be the best approach. Some of the newer weapons are just too fiddly, or risk killing your own troops. Maybe they fixed this issue in the sequel (Multiwinia), however that game was multiplayer only.
So the replayability isn't great, but it's good for a one-time playthrough.
I assume some of those entries that the game counts as incomes, wouldn't be allowed to use? For instance, if you buy a $1 million farm, then sell it, you've immediately made $1 million 'income' appear in the table.
For the 'earn X' categories, how is 'money you've earned' precisely defined? Like do you add up all the incomes, ignoring the outcomes, for all the days you've played?
I think if we had a separate Worms 2 Plus subcatgory, then there will be no need to limit resolution, as we are establishing in the definition of a category that it's a modification for Compatibility and Quality of Life.
Looking at the Rollercoaster Tycoon 2 page (https://www.speedrun.com/rct2), I see that they are doing something similar; they have 'Original' and 'OpenRCT' categories, the latter allowing the use of the open-source OpenRCT2 reimplementation to play the game.
I'll go ahead and add the sub-category, time will tell whether anyone is hardcore enough to tackle the original, either on an older windows, or through VirtualBox or something.
Since you mention hardware and emulators, I should point out that I have no issue with hardware, in fact I'm very much in favour of the use of emulators too. (If someone to run Worms 2 through VirtualBox for instance, that'd be fine by me). The issue is more of a software one, since a modded game is programmatically a different game from the original.
I'll do a bit more research on Worms 2 Plus, since from what I understand it is a bundle of things, some of which alter the executables, and some of which don't (for instance ReSolution). But I do agree, if it is clear enough that gameplay can't be affected then maybe it should be permitted. However I do think that we should restrict to originally-permitted resolutions - I'm not currently sure what those are.
I'm curious as to what you meant by Worms 2 Plus being 'approved' by GOG? Since I have the GOG version myself, however I didn't see anything about Worms 2 Plus, I had to find and install that manually.
At the very least though, I'm fine also with the backup option of making Worms 2 Plus a 'main' category/subcategory alongside Any%, there's no real reason it would have to be a Misc, that's just how we do it for Azure Dreams.
Hi RuffledBricks,
In most speedrun game communities I'm familiar with, any 3rd party patches are normally banned, since they alter the game, and it could be argued that it's not quite the same game being played as someone who is, say, speedrunning the original game on a Win 95 machine.
Usually these are banned regardless of whether the 3rd party devs claim it affects gameplay or not, since allowing it would be taking their word for it (including all future updates to the software), and there could be bugs or alterations that even the devs themselves are unaware of (which I have seen happen with other game patches).
I added the 3rd party mods ban, to keep in line with the general philosphy of speedrunning, however I'm open to looking for a compromise (after all, the ban technically excludes my own run that I made earlier this year).
Looking at the tools, I can see that ReSolution on its own doesn't actually modify the executables, rather it hooks the game while it is playing. So perhaps an argument could be made to allow ReSolution. Are you able to get the game running on ReSolution alone? I think I was able to do so myself, before I tried out Worms 2 Plus.
There is of course the counter-argument that upgrading the resolution gives an unfair advantage to modders, since they can for instance aim more accurately at far away targets. At the top speedrunning level, perhaps this doesn't matter so much, since one would usually be memorising positions. But still an issue to consider.
There is also the possiblity of having a 'Worms 2 Plus' category extension, in addition to generic Any%. This would be a misc category which would allow this approved bundle, and anyone who happened to be running the original game would be eligible to submit to Any%. This is the solution we used in the Azure Dreams speedrunning community; we have misc categories that permit use of Adrando; a Github software that adds bug fixes and Quality of Life upgrades to the game.
It's a segmented run, should be in the IL boards, not the full-game category.
There's also no RTA timer (which is one of the rules), and there is no video for mission 42. Not sure why this is accepted lol.

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