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As of right now there is no current exploit in vanilla SMB1 that can cause any jump to RAM instructions to allow us to enter in custom code via enemy data or controller inputs without using external carts or custom rom hacks.
For example 100th Coin was able to run custom code by using a cart swap with SMB3 to glitch SMB1 into letting him start in world N, where in N-2 killing the bowser present leads to multiple branches that end up letting him write custom data with controller inputs.
Don't quote me on anything, Im not a genius in this field by any manner, but this is what I know.
Dragonrider042 gefällt das.
Thread: Super Mario Bros.
Thread: Robot 64
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