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@Caviar The reason why we are so strict on emulators, is because old gameboy games (especially SML2) are very lag-heavy. There are some stages were the lag adds up to 3 full seconds. It is very important to us that we only allow emulators who can mimic the exact same lag as the original consoles. Otherwise it would be unfair to all the other runners who are running the game on original consoles. We don't try to be mean, but we can't accept emulators that don't have the proof of the same outcome. We will always try to help find solutions, because we love people who speedrun SML2, so if you have any questions feel free to contact any of us here or on discord.
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