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So I've been thinking, we can probably optimize the run by changing up jobs for people who have cut-ins. For example, Nao and Sara have cut-ins for Crafting and Foraging respectively, so if we put Nao on Foraging and Sara on Fighting or Crafting we would never have cut-ins with a time loss. It is slightly riskier, since Sara loses her chance to find 10 food a day, but it definitely saves time. So here's my list of what I think the most optimal jobs are. Sara: Fighting. Joe: Foraging. Keiji: Foraging (I think his base fighting is high enough). Kanna: Crafting. Q-taro: Foraging (You don't want him to fight, his cut-in is a hinderance in 15 days category). Sou: Foraging. Reko: Fighting (Think hers happens so little that it shouldn't matter too much). Nao: Foraging. Kai: Foraging. Gin: Foraging. Mishima: Crafting. Alice: Fighting (His cut-in is the only optimal one imo).

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