...
so i was thinking if a speedrun sub-type could be created that takes into account the powerups.
for example, you could have a speedrun that uses Extra Adrenalin, versus one that doesn't.
Oh, a category extension of the game!!
Good idea
And a Speedrun with lunar gravity, and another one in jumpless
Hehehe
air dash is what i used to beat the game jumpless. it's like a 6/10 only because you get slowed down and it's difficult to actually use without jumping; so you'd have to use it while falling instead.
My true jumpless run was with lunar gravity and I never press space
And I try to prove a lot of levels without powerups, if anyone is interested ;3
That's right. We are officially announcing that on February 13th, the full version of UTRS will be released on Steam, it's been a long and exciting wait, but our time is finally here 🙂
This release includes:
THE FULL GAME
Experience 80+ leve
















