Tomb Raider Underworld's DLCs, Beneath the Ashes and Lara's Shadow, have been archived and moved from main boards. They are now part of newly reworked Tomb Raider LAU Category Extensions boards.
- This change has been made purely for organizational and aesthetic purposes.
- Runs can still be done on Xenia Emulator.
- RTA is the applied timing method for the DLC runs, as the Xbox release doesn't have a supported load remover.
- All other rules still apply the exact same way.
A clarification has been made in the general rules tab to explicitly ban the menu hook for the LAU series for speedrunning. Whilst it was already banned before, this change should make it easier for future players and runners to understand. Another clarification to note is that the Windowed Mode dll is still legal to use in runs.
Hope this clears any confusion!
Speedruns of all categories now must be capped at 120 or lower frames per second, due to a new discovery that presented an unfair advantage to players running worse performing systems. The discovery made it so the higher your frames per second, the faster you could swim in a large body of water. The full discussion can be found in the #underworld channel in Tomb Runner. As most people were playing on a voluntary cap of 120 frames per second anyway, this probably will not affect any present runs.
Changed from previous rules to make the retiming more accurate to Livesplit
Runs start from first frame of "wheel freeze" Runs end at first frame of full black (if applicable) Else runs ends first frame of Livesplit stopping (for Bhogavati) or for the first frame of the 'E' input press (Out of Time)
Tomb Raider Underworld's DLCs, Beneath the Ashes and Lara's Shadow, have been archived and moved from main boards. They are now part of newly reworked













