Timing Rule / New Game+
1 year ago
United States

So I'm thinking about running the game and have a few questions.

  1. How did you decide to have runs stop after the credits, wouldn't it make more sense to have the timer stop as soon as Omegaton's last orb is shattered or the first frame of the cutscene where his body gets lifted off the ground?

  2. Is there a rule against or for NG+ or could there be a new category for it or could it be allowed in the normal category since it isn't specified whether it's allowed or not.

larryeedwards gefällt das.
United States

Hey, sorry for the late message. Regarding the rule to stop after credits, I initially based it off my first submitted run of the game and since it's been the standard. Your suggestion has been noted though. I've revised the timing guidelines to stop upon the cutscene of Omegaton's body being lifted off the ground.

Regarding your second question, NG+ content is mostly for individual levels since the game doesn't give you the option to start a new game with your unlocked abilities. Hope you partake in speedrunning this game and good luck!

Bearbeitet von der Autor 1 year ago
081chaz gefällt das.
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Timing rule update (Full game)

In case you've missed it, the criteria for ending a run has been slightly altered. Instead of waiting for the credits to end, runners can simply end their run upon the trigger of the cutscene of Omegaton's body being lifted off the ground in Showdown with Omegaton.

1 year ago
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