I was interested in learning and routing HS, all collectibles %. My main questions are that the rules state the game ends on 'E', but I think the last item is found after the shutdown (the artifact). Maybe this could inspire two different versions of the run (one with and one without the artifact). I'm expecting the run to take around 2-.2.5 hours starting out and hoping to improve upon that. For this run to succeed the participant would need to have a deep understanding of the gameplay mechanics and timings, and must also be wise in the ways of the hunt.
Some restrictions/variations to consider:
- items that fit in the pack only.
- blueprints, memorabilia, booklet updates and notes.
- bestiary/wildlife encyclopedia completion.
If you're interested or able to lend some advice, I'd love to discuss the parameters with you.
Peace and well wishes,
Averyn
It sounds like you want to do a similar run to 100%, which is usually a fun run idea. Gortern did his version of this a few years back in this youtube link below, which should be a decent starting as far as routing goes. If you feel up to it, hop in the discord server and you can get more people to help with further routing/advice regarding the run, as many more people actually see things there (I'm basically the only dude who looks at the text forum on the website). I've been meaning to do a 100% run for a long time, but there has never been really other people aside from Gortern in the past who had the motivation. )
















