Played on the windup death patch. The shinespark death patch had been made by the time I performed this run, but I wanted to be definitive about this, and disallow storing of shinesparks entirely. I care more about finding a bound than improving on it, so speed isn't the focus. For instance, I lost about 10 minutes to forgetting Croc's E-Tank, but the obnoxious tricks were executed fairly quickly. This run contains a brief pause on the emulator so I can map and unmap the keys (playing on keyboard) for executing the Crystal Flash required for the WS reserve moondance clip. This is why I don't play stuff like GT Classic anymore as it is, because of GT Code, and why I adapt to playing RBO or Max% Suitless without a Crystal Flash. I had to make an exception here because it is a novelty. I'd be surprised if someone else attempted a run just like this, but there's not much of a need to. With the current patch, a blue suit can be stored, removing the need for the obnoxious tricks, and allowing for way faster runs. That's not for me to improve on though. Oh yes, the animals were saved here too. This run is the ultimate tribute to them.



















