Updates on run timing
3 months ago
Orlando, FL, USA

Hey everyone, just wanted to give a heads up on some changes that have been made to how runs are timed.

Effective immediately, all runs are no longer required to press the in-game speedrun pad. There was a few reasons for this change, but the main two being it's useless to do so since we no longer use it for timing, and the fact that it allows more people to run the game without needing to beat all the other modes.

Timing now begins on the first frame of movement from checkpoint 1, and ends the moment you touch the "?" teleport at the end, and NOT checkpoint 30. This is because like the speedrun timer, the teleport depends on server speeds.

This change only applies to new runs and will not effect any older runs already on the board.

Ivory gefällt das.
Sweden

gonna be hell to reset now

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