"Glitchless" rules clarification
The glitchless/exploitless rules include: "No gathering points on enemy keeps and no using them to cross swamps, rivers or slopes, or move the same troops to multiple targets at gathering speed" It should go without saying that this also applies for the army camp's and mercenary post's original gathering point, but after recent submissions, it seems like the wording should be specified.
Kürzliche Durchläufe
Level: Crusader Trail: 1. Arrival
Level: Crusader Trail: 12. The Creek
Level: Warchest Trail: 52. Muddy Boots
Level: Warchest Trail: 51. First Step
Level: Crusader Trail: 18. A Barren Land
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