When grappling the wall, there are 2 ways of going up:
a) Press jump > you jump up diagonally out of the wall.
b) Press dash/sprint > you jump up vertically and hornet stays grappled.
I'm not sure which one is faster as every run uses A, but on sections like clockworks B should be more consistent at evading enemies.
Why no one is using B? Thanks guys!
dashing is generally slower but it does have some uses like in the needolin dream sequence, tho not every runner wants to use it because wall jump is easier
Howdy Silksong runners, now that some of the chaos of the poll has ended, it's given us some time to look over some smaller topics that were previously pushed aside. Firstly however -
You may have noticed runs using the beta speed patch are now being v











































