I recently got a new PB for Prokop tonight and discovered an interesting feature that, as far as I know, probably never been discovered until now.
Normally, when you do throws on enemies, they have set damage, but I noticed when throwing an enemy on other enemies, the thrown enemy takes more damage than normal! I did try it out on breakable objects, but it doesn't work.
This new strategy can make it a lot easier to deal with boss fights with two bosses, like the wrestlers, Kira and Odino, and the Orbots, as well as dealing with enemies with higher health. So far, Prokop can take full advantage by carrying enemies while grabbing them, but I reckon the other playable characters can do the same.
Also, I found out that it does NOT increase damage for thrown enemies when using super throws. Only applies to normal throws.




