I Swear those last 2 checkpoints are HELL, you go from light obstacles with alot of soldiers to A SHIT LOAD OF FENCES, TRUCKS, AND GORE PILES, someone needs to look into why checkpoint 9 has that many fences and shit while hellfire is still around. I do get why tunnel drive becomes hell as hellfire leaves which lets the full force of P A I N suddenly appear but its just, damn. Its weird. If there were a way to get that checkpoint 9 to not be absolute hell it might be much easier to beat WR and even get a whole second taken off the WR.
You need to stay focused, master vehicle control, and keep your cool. I understand that narrow sections of the track might make you hesitate to get too close to other cars, but practice is essential if you want to achieve good lap times. Also, avoid driving over oil patches, as they can cause you to lose control; hitting one significantly increases the risk of crashing, especially near checkpoints.đ
You're correct that the last military checkpoint is incredibly dense with obstacles. What I/several other runners I've seen like to do is take out hellfire right before you hit the checkpoint, that way you can fully focus on avoiding the road obstacles. Tunnel drive seems somewhat rng based and some "setpieces" are harder to deal with than others. Keep practicing! You're already getting good times that will only get better.
Kill Hellfire before the last checkpoint or 2nd to last checkpoint?
Hello everyone! This is a quick checkpoint post to let you know that we are still active and reviewing runs.
We've been experimenting an unusually high influx of new runs this year (I believe this may be related to the EazySpeezy video on the game). We are now getting up to speed with the runs sub









