January 2026 edit: This guide is outdated and may no longer give you accurate information. We recommend not relying on it as it could mislead you. The moderators are working on an updated version. You may leave your run as the category that you believe is correct to your run and if it's inaccurate, the verifying team will edit run info for you. In the meantime, feel free to ask the moderators directly or start a thread to get the latest information.
Hello everyone, I've been growing frustrated with the frequent submissions of runs selecting the wrong tower types. To address this issue, I've created this thread to serve as a guide on tower categorization.
All Towers:
All Towers are all are exclusively available for a limited time during in-game events. Some common examples include Gladiator, Sledger, and Swarmer. Notably, Warden and Cowboy do not fall under this category, as Pizza Party and Badlands 2 are permanent modes.
No Exclusive Towers (Special Towers):
Special are those found in the Hardcore, Golden, and Event Tower categories. If you've used event towers in your run, please submit under the All Towers category. Notably, towers like Mercenary Base and Pursuit are not considered special towers (this is a controversial topic, so this is just for now) since they don't belong to the hardcore or golden tower groups. To the surprise of some newcomers, Warden and Cowboy also do not qualify as special towers because Warden can be unlocked using in-game coins, and neither tower is featured in exclusive towers categories.
No Special Towers:
If you've carefully read the information above, you'll know that special towers are those that can be unlocked without any exclusivity restrictions. Common examples include Shotgunner, Farm, Commander, and DJ Booth.
TL;DR : Warden and Cowboy are not event towers, they're not special towers either, so is Crook Boss, Turret, Mortar, Pursuit and Mercenary Base
Hello TDSS Community,
Recently, Tower Defense Simulator was updated to the 1.84.1 patch, which made changes to every aspect of the game, including Towers, Gamemodes and Consumables. With this in mind the entire mod team made a difficult decision to archive every run in every category up to this poi



















