Help with "Camera Buffered Super Jumps"
11 years ago
France

I just can't do this, I really don't know how to do, and nobody explains it

especially the second one on Poeguyz's PB, it looks easy but...

please help D:

Finland

it depends on what version you play on, it doesn't work on pc and hd... but on gamecube it works.. so if you're on gc/sd it's just like normal superjump, but you go into camera mode, hold first person mode ( the same you hold in normal sj) and then you go out from the camera mode

United Kingdom

Only works on GC unfortunately, but it is as simple as enabling camera mode (right on the D-Pad) as you walk off a ledge, then holding the look mode button (Y) and exiting camera mode (B). Sometimes the angle and location are quite precise. It also helps if you enter look mode at least once before attempting the CBSJ, because otherwise it is not activated after exiting camera mode.

China

When I use CBSJ in Rayman 3,‑why does my character move slowly, fall or climb upward sluggishly during frame‑rate drops?

South Holland, Netherlands

Blamebird I'm not sure what you mean. Do you have a video of this?

China
Gelöscht von der Autor
China

How to control the jump height of CBSJ

Netherlands

So it depends alot, the cbsj is not easy... To begin what version you play of Rayman 3, is it Gamecube, emulator, and is it USA/NTSC or EUR/PAL or if you play on anything else than Wii, Gamecube, or wii/gamecube emulator I don't really know what tricks are possible... So whatever version you have may have a slight different angle and or timing to do the cbsj. And the cbsj might not feel consistant every time you do it, so keep trying a few different angles, larger steps on rayman, different timing. Sometimes a small change in angle makes a big difference. If you have no access to a written guide I don't know if one exist well that could make sense too. Some speedruns show their inputs, which could help you. So when stepping off a ledge players usually strave to walk off left right or back (forward?) and also holding raymans position and angle better with strave to make it more consistant. If your last question to just control the height it is to mash to repeat hit the button to get more height, if that helps. That last one is cbesj camera buffered extended super jump. Also maybe some information would be only on the discord. Well if you have more specific question just ask?

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