A Skip in <On Instinct>
1 year ago
China

Guys, here's a new technique. I'm not sure if you've used it before. It can greatly reduce the difficulty of this boss battle, especially in hard mode. When fighting Grimm, you can grab its three tentacles separately, which will make it fall to the ground.

Here the URL:【

DeathCrow_YT und JayHobs gefällt das.
China

Yes,it works 100%

China

Dont know why.i guess it has more glitch to look for!

France
Lightraves
He/Him, They/Them
1 year ago

intresting to know

liangjiale123 gefällt das.
India

Another important thing, make sure to get rid of the Greene's tentacles on the ground or you'll give her extra tentacles (6+ & 12+!)​ which will make this technique less efficient.

liangjiale123 gefällt das.
China

Greene's tentacles will be cleared by the way, so it's not a matter of worrying, it's really about how to get close

DeathCrow_YT gefällt das.

Almost missed this strat. Thank you Lightraves for including it in your speedrun.

About the execution in liangjiale123's video: I would call it far from being 100%. Although I'm not sure if there are version differences prior to the update from last year compared to the original release, I've noticed by now that the game will memory leak following repeated checkpoint restarts, which makes some of the effects start to progressively disappear until they're completely visible.

Why do I mention this? Restarting the game and loading the Greene save has her completely covered in smoke, which makes this glitch that much harder - this can be avoided with Infected Vision.

I think by now I've got a working setup for the first phase that I'm too lazy to post for now, but I'd say that the strat in liangjiale123's video is completely inconsistent, as evidenced by how much Lightraves struggled to get it to work.

I'll keep working on this, but I'm guessing there are limits to how reliably you can pull it off in the later phases. Meaning, you could lose 1-10 minutes on just re-attempting this glitch.

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