I'm playing Poppy Playtime: Chapter 1 on patch 1.1.
The autosplitter starts the timer correctly when I start the game, but it does not pause the timer when I press ESC to open the pause menu.
I have already:
- Selected
Game TimeinCompare Against. - Activated the autosplitter for
Poppy Playtime: Chapter 1. - Run LiveSplit as administrator.
- Tried re-activating the script.
- Even tried replacing the
PauseMenudetection lines in the script (the common fix for 1.2), but it still doesn't work on 1.1.
The timer works fine for starting and splitting, but the pause detection just won't trigger.
Is this a known issue for patch 1.1? Is there any fix, or do I just have to manually pause for this version?
i have this issue as well, but i dont know how to fix it. Have you tried it on a newer version?
The asl used at LiveSplit covers LRT for version 1.3 of the game, you would have to download the asl corresponding to the game version you're playing on.
I wanted to give all you lovely runners a quick PSA on what platforms we will be accepting runs from now on. Until now, our requirements have been fairly lax, with the only thing that the video needs to be hosted on a site where it does not get removed after a period of time. Howe





















