UPDATE: I brought this up on the official discord and this exploit is currently not permitted in 24/32 Cubes%. New categories using it have not been added as there has not been any interest in it.
I was casually doing a cubes% playthrough on steampipe and stumbled upon the fact that you can convert any entity named box into a companion cube. I usually bring along a turret for fun to drop into the incinerator and it works on turret. This means there's a bunch of extra cubes to bring along after chamber 16.
I specifically went and tested the cubes from 04/05 as well as the first turret (which has a different entity name, while the others are named box) from ch16. This trick seems to only works specifically for entities named box. This means an additional 11 cubes (i.e. turrets named box to convert) are possible in the Cubes% categories (so 35 and 43?), assuming someone can find a way to bring all of them into the load trigger. I was already struggling with the 22 I had in my first attempt (I missed the ones in the droppers in 04 and 12).
pretty cool. I think there's also new methods of getting earlier cubes in the game using isg, so I think a new category has potential with this being an addition.
32 Cubes already exists for ISG, it was separated because it's arguably not as fun. The turret conversion can be used in either 24 or 32 cubes, hence my comment about 35 or 43 cubes being possible with this exploit.
Heyho,
there is now an Individual Level leaderboard for Portal Category Extensions. The available categories for this are:
- Least Portals (OoB, Inbounds, Glitchless) (kinda NEW!)
- Softlock, Glitchless (NEW!)
- Jumpless
- Zero Gravity
- 2 Players 1 Controller (OoB, Inbounds, Glitchless
















