How Did We Get Here in 0m 16s 767ms by
Beschreibung
done on 1.9.a
Mod Note: Start Time 21.117, End Time: 37.883, Frame Rate: 60, Time: 16.767
Bestenliste
Kategorie
How Did We Get Here
Glitch Type
No Major Glitches
Number of players
Solo
Difficulty
PEAK
Seed
Level_12
Map Pool
1.7.a+
Lauf
Rang

Zeit
0m 16s 767ms
Datum
Plattform
PC
A FEW CHANGES
- Removed the Number of Players sub-category in the How Did We Get Here and Death% categories
- Removed the Difficulty sub-category from the A7 Pyro and Death% categories as well as all Ascents levels (sorry for the few runs that have been a
Kürzliche Durchläufe
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