A few updates to the Category Extension page:
- Removed the Number of Players sub-category in the How Did We Get Here and Death% categories
- Removed the Difficulty sub-category from the A7 Pyro and Death% categories as well as all Ascents levels (sorry for the few runs that have been archived)
- Rebranded the names of the Death% sub-categories "Die From :" :
- "Fall Damage" -> Injury
- "Fire" -> Heat
- "Freeze" -> Cold
- "Sleep" -> Drowsy
- Added the Thorns and Spores sub-categories to the Death% category
- Rebranded the "Any%" name of the Category Extension levels category to "1-6 Ascents"
- Corrected the "Number of polay" text in the Capybara category
- Added some clarity to the rules
- Fiexd some typos in the rules
NEW CONTENT:
New Category Extension categories:
- A7 Pyro: Made from our most hardcore player base. If you're seeking for the ultimate challenge, this new category is just for you! With little to no stamina, it'll be a nightmare to peak now...
- Grapple% : Zoom through the mountains with infinite Rescue Claws!
RULES CHANGES:
Duo/Trio/Full Squad: You cannot force unconsciousness if a player is to far away to be revived with a statue.
OTHER CHANGES:
Added Duo, Trio and Full Squad options in the Category Extension categories. Fixed some typos in the rules.
Hello runners!
The mod team worked hard with the ROOTS update. This one brings a new biome, new items and even new glitches... We updated the main leaderboard, so it's time for the CE one to follow! We may add new categories in the future to make it more appealing.
RULES CHANGES:
- No Major Glitches : With the last patch made, we decided to ban Shroomalloon combo the way it was possible in 1.40 to 1.43. If you keep playing these versions, you'll have to do it the way it works in 1.44+. You have to use a Balloon Bunch and eat the mushroom. All the runs submitted since 1.40 that use the old way will go in Glitched. We decided to keep Cactus Grapple allowed in NMG (never patched and to make Mesa competitive)
- Glitched: The category now allows Normal/Fast Flight and Cactus Yeet.
- Anticheat: ModVerifier is up! It is now mandatory to run with it. If you use an unauthorized mod, a text will be displayed on the screen and will result in a reject. Keep in mind that you need to update your mods otherwise they will be considered unauthorized. If mods work only on downpatched versions, please feel free to tell us in the Feedback section of the Discord or in the Forums here. You can suggest new mods there aswell.
- Mods List: We updated the mods allowed for your runs. NekogiriPeakOffline, PeakChoice, Split Stats Speedrunning and PeakTextChat are officially in the list.
OTHER CHANGES:
- Glitches and Tech Guide: Infos about all techs and glitches allowed or not are in this guide.
- Added new annotations for 1.40.a+ version.
- Changed the "speedrun.com" logo to fit better the game's font.
- Category Extension> How Did We Get Here% > Duo/Trio/Squad: All players must have all effects applied to them at least once during the run.,
- At least one player on the team needs to have the Respawn effect alongside all the other effects
Hello everyone!
We added a brand new category : How did we get here%
As some of you may have guessed it, for this one you'll have to get all the effects at the same time on your stamina bar. This includes hard damage (heart), poison, fire OR freeze, sleep, hunger and weight.
Have fun with this one ^^
New ways to run categories are out!
After some feedbacks from the community, we decided to expend the possibilites of some categories.
Today, here are the new ways to run Leave No Trace% :
- From the new variable called Difficulty [LNT%], you are now able to choose from:
- Running it from following the normal requirements from the Leave No Trace badge
- Or running it with nothing. Not even food.
And now here are the new ways to run Death% :
- From the new variable called Die from:, you are now able to choose from (or shoud I say die from):
- Fall Damage
- Poison
- Fire
- Freeze
- And sleep
I can't wait to see your imagination shining in these new ways of playing, runner ^^
Lastly, for Max%, some clarification have been made :
If you can complete a badge only in solo, then do it only in solo. No external players are allowed to play in the same game as the runner exept if a badge requires another person to play with the runner. Though in NO case the other person should help the runner getting a badge he can get in solo.
- Removed the Number of Players sub-category in the How Did We Get Here and Death% categories
- Removed the Difficulty sub-category from the A7 Pyro and Death% categories as well as all Ascents levels (sorry for the few runs that have been a

















