Infamous%
1 year ago
Norfolk Island

Infamous% is simple to understand. After increasing your infamy rank, the goal is to get from level 1 to 100 as fast as possible. Timer starts when the first heist starts and ends when the last heist ends.

The latter part of this can be difficult to calculate but fortunately, your level in a heist updates in real time. So, To confirm which level you are at the end of the heist, simply type in chat. This removes the need to wait for the animation at the end of the heist to determine your level.

If you want to upload your runs, go over to the Full Game category, click on the drop down menu and select "Infamous%" and you will see your category. If you have any doubts, feel free to ask.

AFProphet und Mynttify gefällt das.
Norfolk Island

Note: Idk why this appears on top of the tracker thread, I want this to be pinned below it. :I

AFProphet gefällt das.
Philippines

Question:

With the "none" category, does it strictly needed to be a fresh account?

And does "any" category allow challenge xp?

And also, do we need to open like the xp boost menu or the infamy menu to see if we don't or do use any sort of xp booster?

Also does Co-op means every runner needed to be level 100 to end the run?

Bearbeitet von der Autor 1 year ago
AFProphet gefällt das.
Norfolk Island

None is no boost, no paid boosts, no infamy boosts, no nothing.

any allows any boosts that you have to be used in the runs

the recording should show your main menu at the start to let us know if you have any boosts active or not (bottom left)

AFProphet und Mynttify gefällt das.
Philippines

So for none category, it doesnt have to be a fresh account as long as there's no infamy xp boost, no paid boost, no temporary boost?

AFProphet gefällt das.
Norfolk Island

well thats something we have to clarify with corsaka since there is a clear difference between infamy 1 and infamy 25 accounts

AFProphet und Mynttify gefällt das.
Philippines

I'd say just make it so none category must start with a fresh account, as well as with the double xp (Basically those categories that don't utilize infamy xp boosts)

Bearbeitet von der Autor 1 year ago
AFProphet gefällt das.
Georgia, USA

Additional note but infamy runs should be primarily weighted by RTA and not IGT, as skilling is a necessary part of an infamy run, and fast skilling is, no pun intended, a skill that can be mastered for faster times. When people ask how fast someone can infamy, they expect how many real life minutes it takes, not the exact sum of the heist times.

Bearbeitet von der Autor 8 months ago
Norfolk Island

That would be a great point if only the game we are speedrunning wasn't roblox. RTA can be completely scewed by connection issues and roblox being dumb in general.

AFProphet gefällt das.
Germany

i would totally agree with prophet but as vel said roblox is just too unreliable

AFProphet gefällt das.
England

I do mostly agree with what prophet is saying but the big problem with rta is that teleports are just far too unreliable with teleport times and teleport fails.

AFProphet gefällt das.
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