I tested for the last 2 weeks and only have one crash point (the mgs1 sequence and switching back to mgs4). Probably needs some config testing from my side but all other chapters play quite well so far. No issues outside of that. That’s why I’m pro enabling emulation via rpcs3.
I personally would like to see it split from console ps3 runs. The emu already can run the game way better and result in better times than console. That’s for full game runs. For ILs (the chapters) i don’t think it‘ll matter too much since not many do chapter runs anyway.
I don't believe MGS as a community at current aims for accuracy as much as they do accessibility.
With that in mind, I think opening up the option of emulator for anyone to run and submit to on this board is fine. I suggest this comes with a list of recommended settings, however I see no reason to enforce settings beyond a certain reasonable point.
However as the emulator is not accurate, I do insist it be compared to only itself, and thus separated from console times into a separate sub category entirely.
I suggest maintaining SS/MS as the head category, and applying the PS3/EMU sub category to both primary categories.
These same changes would be reflected accordingly on the CE board.
I am not in favor of ILs being compared any more than full game being compared
Ill start updating the boards tomorrow for yall. Bare with us during this transitional period.
Welcome all new and returning MGS4 runners, the boards are now open to submissions!
additionally, here's a list of adjustments that the board has undergone
- Rules on run submissions have been cleaned up and now stipulate the requirements better
- Rules on "DLC" Octocamo has been expanded, banni











