Switching from real time to ingame time
10 years ago
Sweden

So with the game getting released on PC and PSN, some concerns have been raised about those versions, at least the PC version, having longer loading times. For this reason, from now on, the primary timing method for Mighty Gunvolt/Gal Gunvolt will be ingame time.

Which means I need to replicate my time with Ekoro since I deleted that file so the playlog doesn't exist anymore.

Vermont, USA

Luckily I kept my save file for my Beck run, thought I deleted it.

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