I am aware that the use of resource packs is prohibited in Minecraft Bedrock Edition RTA. However, when I play Minecraft, the normal in-game visuals feel extremely high in color contrast, causing headaches and nausea within 10 minutes of play, and making it so difficult that when I play for more than 30 minutes, I am unable to walk properly.
Therefore, when I usually play Minecraft, I adjust the in-game settings to minimize motion sickness as much as possible. I also use the mechanism in a resource pack called "Night Vision 1.20 (I will include the website link at the end of the text)," distributed on MCPEDL, which "makes dark areas slightly easier to see" by applying a light white filter over the in-game visuals. By using this method to artificially reduce the visual contrast, I can greatly alleviate the motion sickness caused by the visuals.
Based on the above details about my susceptibility to motion sickness, and after confirming the rule in RTA that "the use of resource packs is prohibited," I would like to ask the following question: Is it possible in the Minecraft Bedrock Edition RTA RSG category to use a resource pack created as a "night vision resource pack" to reduce motion sickness caused by the game visuals...?
Link to the site distributing the night vision textures:
@qlorinde No, you can not use any Resource/Behavior packs in RSG. Our rules are very strict on what is allowed and what isn't and so they are not allowed in any circumstance as it gives an unfair advantage to players who use it, even if it's for accessibility reasons. However, you could mess around with brightness, FOV and other settings in the "Video" section that could potentially help with your situation.
Hello Runners, a new version split has been added for Any% Glitchless and Co-op Any% Glitchless, 26.50+. This split is being made as a result of the previous SSG Seed becoming broken in 26.50 and the new seed cannot compete with that time. Because of the limitations of Speedrun.com, we have made the





















