Board ILs have been added as levels, but there are a couple rules I would like to have discussed as a community:
-
Should the minigame set be “All” or up to the runner?
-
Would runners want variety of ILs by CPU difficulty or is that unimportant?
Additionally, is there anyone that has interest in running an All Boards category? The distinction between this and Story Mode is enough to bring up the idea (10 turn meta and no boss minigames)
Please drop any other categories that you may have interest running in this forum
SOON TO COME: Minigame ILs
Big fan of these additions.
-
Definitely "All minigames"
-
I think variety matters. CPU behavior changes a lot based on difficulty, on minigames and the boards. And the harder difficulties might bring different competitors compared to the easier difficulties.
-
I don't think the differences between Story mode and an All Boards category would be different enough to justify an All Boards category. In fact, I think it would just kill story mode runs in favor of a "quicker" version of basically the same run.
-
I'm in favor for "All" in terms of Minigames.
-
Agreeing with Flub, CPUs do vary in difficulty and having them put into one section will just makes things weird to manage. Having them seperate won't cause any future disagreements.
-
I do think an All boards would be a great addition. Sure it's similar enough to Story mode, but without the boss fights and extra turns, it'll be less of a grind when you can do a 2-3hr runs vs. 4-5hrs of Story. I think it's good to have both for variety though. Even MPDS & MP9 have both of their Story / All boards categories. Why not MP4?p
-
Finally, in comparison to MPDS, why not have a Boss Bass category? There's only one that's under a timer, but the rest could be a fun little time comparison, especially the Bowser fight.
To get more into the nitty-gritty of these individual board categories, I think it's generally important to follow the precedent of the other Gamecube Mario Party games as closely as possible. However, one thing I would absolutely be in favor of is to differentiate bonuses being on or off. Following precedent with MP 5-7 would be that it's NOT differentiated, but the actual speedrun becomes much more interesting from a board management/watchability perspective. In story mode you can more or less assume (as long as you play well and don't get very poor RNG) that you'll get two stars from the minigame and coin stars, and since number of coins is the tiebreaker, a computer would usually need to get three stars in total in order to actually beat you, which is obviously unlikely regardless of difficulty. With no bonus it becomes much more volatile and interesting, and differentiates nicely from how story mode speedruns always have bonus set to "on".
It would be cool to see additional categories be added to the minigame IL leaderboard for Challenge Booksquirm, Take a Breather, Bom-omb X-ing, and maybe even 2 leaderboards for Domination: one for vanilla (which caps out at 160), and an extension that allows for the Gecko code that uncaps the limit on Domination.
Challenge Booksquirm and Bomb-omb X-ing are Bonus Room games, but I feel like they should count as they're still high-score type games and would add another aspect of the game to grind records for.






















