Thanks for posting this. I hadn't understood how this one worked, and your video makes it super easy. If I'm understanding it right, in a run, you need 1 pause for the frame perfect lineup and 1 pause for pressing Down at the right time, which is going to eat up some time, and then the rest of the execution seems much harder as well. For the daring, I'm guessing.
There's probably more insufferable stuff like that you can make setups for based on the TAS. This one saves 1s, but the jump feels as tight as the Kirby skip. Technically doable in a run.
@AnsoWizard 0.1s slower due to the setup. Though, the speedboost is variable if you're up for another Kirby skip-tier jump.
Hello, runners!
Today, we are excited to present the result of nearly 8 months of work.
As of July 17, 2026, the 100% category has never had a TAS or any advanced category-specific optimizations, so we believe this project will offer a unique and interesting experience.
Here is what we have achie













