Veröffentlicht 1 month ago von

Hey everyone. Today we have a small update for you all regarding some changes to the rules regarding recordings of runs.

For a long, long time now it has been a requirement for PC runs to have both clear visuals of the game throughout the entire run (so not hiding any game HUD elements or FPS counters ect) as well as having audio throughout.

Despite popular belief, this did not however extend to anything outside of PC. So you could submit a PS1, 6th Gen or Handheld run without any game audio and it would be perfectly valid. Today however we're changing that. After a discussion with the mod teams of the non PC communities we've made the decision to now enforce the same recording requirements that PC requires for everything non PC.

As such all games video/audio requirements will be updated to the following:

  • Video recording of the entire run is required.
  • The submission has to be as preferably a YouTube video or a Twitch Highlight but any platform that doesn’t automatically delete it after a while will be accepted.
  • Video Standards: HUD/GUI elements (health bars, counters, spell selection, saving icons, fps displays) may never be hidden or covered up by any element of your stream layout (including game cropping, overlays, webcams, and stream popups/alerts).
  • Audio Standards: At a bare minimum, the game sound effects must be audible throughout a majority of the run. Any vod with partially muted audio (i.e. copywritten music on twitch) will be rejected.

This will NOT affect any runs that are currently on the leaderboards with no audio. Like with the banning of Dxtory in 2021 for PC frame capping all runs done after today (5th August 2024) will need to follow the above rules to be valid when it comes to recording of runs.

If you have any questions please don't hesitate to reach out to me to clarify further.

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Veröffentlicht 4 months ago von

In November, Cosmic found a character select animation skip which can be used throughout the run including in the very first character select of the game where time starts. This new trick made retiming runs harder and more inconsistent so the mod team have made the decision to move the start time of the run to:

"Timing starts on the first complete black frame on the fadeout after character selection"

This was done for ease of consistency and accuracy. The new timing saves 1.9 seconds and all runs have been updated to this new start time.

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Updates regarding rules around run recordings

Hey everyone. Today we have a small update for you all regarding some changes to the rules regarding recordings of runs.

For a long, long time now it has been a requirement for PC runs to have both clear visuals of the game throughout the entire run (so not hiding any game HUD elements or FPS count

1 month ago