TNC in 0m 16s 335ms by
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binds: bind 2 "ent_fire pod unlock" bind 3 "ent_fire pod exitvehicle" bind 4 "ent_fire logic_BreenShootPhysgun trigger" bind 5 "ent_fire logic_breenblast_1 trigger" bind 6 "ent_fire logic_portal_final_end trigger" bind 7 buddha bind g "give weapon_smg1"
console paste: ent_create point_clientcommand;ent_fire logic_start_train addoutput "ontrigger point_clientcommand,command,save d3_breen_01 copymap;reload,0.1"
HL2 Category Extensions and HL2 w/HL1 Movement Split
The leaderboard for all Half-Life 1 movement categories has been moved to .
Over the past few years, the communities for the HL1 Movement category and other ones have largely became separate.
As a result of this, The moderation of the Catego
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