During our conversation, we mentioned that we had collected a total of 12 dolls, with Lucas collecting 8 and INK collecting 4. Neither of us has ever returned to the lobby, so why is there an extra doll on the chair after restarting???
The videos:
True Ending (Co-op) in 01:18:20.620 by 2 players - Escape the Backrooms - Speedrun.com
if you place it before the level has fully loaded, the item gets duplicated (idk how it works)
Mostly just guessing but what seems to be happening is:
During playtesting there was an issue where you would get softlocked if you restarted after putting all teddy bears in. The "solution" they went with was to put the teddy bears in again few seconds after the map loads.
This could cause a duplication if not handled properly.
When you put in the teddy bear the game updates the variable "PlushiesFound" in the savefile, by doing so when the game then later attempts to spawn the bears in, it sees that it should add 1 bear on the chairs, but because you just put 1 bear in, the 1 bear it attempts to spawn becomes the 2nd bear despite the fact that you only ever had 1 bear.
There's few more reasons this could happen but this seems like the simplest one.
The autosplitter is finally out and can be used by activating in Edit Splits!
- Sometimes when enabling the autosplitter for the first time it doesn't work. Relaunch the game and LiveSplit to fix. This is due to LiveSplit sometimes failing to download the needed c




















