Time to make some IL Rules!
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4 years ago
United States
pikaig
He/Him, They/Them
4 years ago

yes

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gefällt das.
Connecticut, USA

I'd really like for FF/KD/MB timing to stop before the game overwrites the save file, as if the game is allowed to overwrite your save file it will take a while to set your file back up. Time should stop the instant you close the last textbox, and runners should be allowed to close the game immediately to avoid saving.

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Washington, USA

Sorry for the delays, my home burnt down a couple weeks ago and I'm not able to use the internet much right now. I hope to be in my new place and ready to do this next weekend.

United States

Q: What are the allowed starting values before starting any 1-4 (Furrowfield through Malhalla) runs?

  • Equipment
  • Malroth's weapon
  • Level range
  • Mini-medals collected

Details: To me, starting bare-handed, with the weakest Malroth club, without armor, and at the minimum level sounds the most fair, but being at the minimum level sounds difficult to set up since you cannot lose experience points. Also I think some mini-medals are required to be collected to progress in the main story, so which ones are collected could affect runtime slightly depending on if there are restrictions on which ones are allowed to already be collected. For example, you could sail away to collect mini-medals, unlock something, then come back to the level you are challenging. Not being allowed to redeem mini-medals could help avoid some use cases of extra setup for runs 1-4.

Washington, USA

I'm here. I created IL leaderboard weeks ago, just never filled in rules yet

Washington, USA

But seriously, I didn't add any rules cause there was no discussion of them. I noticed 1 person made a list and nothing else. If we can agree to say Sakura's rule set then I'll add them.

Does anyone want any other changes to them? Taking into account Vorce's questions too

VorceShard gefällt das.
United States

Sounds good to me, I have 2 more points to add:

  • Infinite resources are another starting value question to answer. A skeptical non-speedrunner mentioned this to me on the DQB2 Discord, which I thought was a good point. "... dqb2 has only ever been timed start to credits, never in segments. too much variation in starting position (level, quipment, infinite resources, etc.) to do a segment run and be comparable to other people. the game requires no mini mdeals ever be collected for an any% run ..." (@lilisaur).
  • I would really like start/end rules added for Chapters 1-4 of the DQB1 speedrun categories please. I replied to a thread asking about them. I feel much more likely to run one of those first because I don't have to prepare a new save file. I have guesses of when to start and end the timer, but as a new runner I don't want to get it wrong and have to redo hours of work.
Bearbeitet von der Autor 3 years ago
Washington, USA

I'll let this thread go through the weekend then start writing up the rules for this.

VorceShard gefällt das.
United States

@Highspirits have you had the chance to write up rules please? Looks like we got all the feedback we will get.

Washington, USA

Time starts when you first move off the boat to Furrofield (change for each island) and ends when screen fades to black when you leave the island with the new residents.

  • Malroth needs to have the lowest level weapon entering the zone.
  • Must have no redeemed mini-medals
  • (insert level requirement here) - No clue how we should tackle this for each IL.

These are the general IL rules for the islands. Someone brought up last text box instead of leaving the island, if thats the case I need to know the text boxes (been awhile since I played)

I haven't made any other ILs yet unless people actually show interest in wanting to run more category extentions like all mini medals, etc.

United States

Sounds like a good baseline to me.

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