How to time the run correctly
4 years ago
Madrid, Spain

I've seen that some players have difficulties with the final time of their runs.

I'd like to explain it with images to clarify for future runners or mods.

-- Beginning of the run --

  • In this frame, Crash is finnishing the first animation. The timer is NOT running right now. I recommend starting with -2.5s on the timer to increase precision. https://ibb.co/Qj3mH73
  • In this frame, timer starts running. You gain control on Crash at this moment. https://ibb.co/FHDtdqb

-- Ending of the run --

  • In this frame, Crash has not taken the power up yet. It is very close. https://ibb.co/4WfFFV9
  • In this frame, the power up inits an animation, proving that the power up has been taken. At this moment, timer stops. https://ibb.co/V3PYjc6

I hope it helps!!

Bearbeitet von der Autor 1 year ago
TamsSarkadi013, MrZipsi, und Edumüllich gefällt das.
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