Hi everyone, happy early Halloween! We're nearing Christmas 2025, so we've decided to make a few changes to the board, to make the game more fair but also to make the board more interesting.
First off, with some help from Diggity, we have made an autosplitter! This will start the timer, remove loading screens, split when entering/exiting levels, and also end the timer for you. By removing loading screens, this will make runs more fair from now on, as there will be much less hardware dependent variance in runs, meaning nobody will lose time to having a slower computer.
We have also decided to spice up the board a little bit, by adding trophy icons to 1st, 2nd and 3rd place, as well as updating the icon and adding 3 new categories. The downloads for the Prototype and 2020 Patch can be found in the Discord as well:
- Christmas Massacre Prototype
- 2020 Patch
- Training level (Individual Level)
Along with these new additions to the board, we do have to make some adjustments to the timing rules. These have moved a few places on the board, but unfortunately there isn't much that can be done about this. The new timing rules are as follows:
- All individual level runs not using the autosplitter now gain a 2 second time penalty. This is due to the fake load that exists which the autosplitter depends on, and we cannot accurately time this without the autosplitter, so instead we have decided to give all current runs a 2 second time penalty.
- The Festivus, Christmas Eve, Christmas Day, Brothel, Theater, and New Years Day levels now all end on the loading screen appearing after the level completion screen, instead of the level completion screen appearing. This is due to the autosplitter as well, and has forced us to add a 5 second penalty to all previous runs that did not skip the level completion screen. Runs from now on are required to show this loading screen, or they will be rejected.
- The full game runs and the Christmas 1957 level runs now starts on loading into the first level, instead of starting on first movement. This is to account for the autosplitter as well, but runs before this post are not affected.
- The Christmas 1957 level now ends on the loading screen instead of the credits appearing. Runs before this post are not affected.
- The full game runs and the Hospital level runs now ends on the loading screen appears, instead of the fade to black. Just like the previous one, this is to account for the autosplitter. All hospital levels have been retimed, however full game runs before this post are not affected.
Huge thanks to Mild for helping setup the board and rules, and thanks to Diggity for making the autosplitter!
Hi everyone, happy early Halloween! We're nearing Christmas 2025, so we've decided to make a few changes to the board, to make the game more fair but also to make the board more interesting.
First off, with some help from Diggity, we have made an autosplitter! This will start the timer, remove load







