Shouldn't runs start when the first input is pressed (after the cutscene)?
I read on the rules the timer should start on the first frame of gameplay which has a lot of caveats:
- When does the game consider gameplay?
- Should the timer start at the beginning of the cutscene or when the player skips it?
I personally would change the rules to "Start the timer when the player starts moving during the gameplay", just for clarity.
To answer your questions
- The timer starts when the player skips the cutscene
- The game is considered gameplay when the players is able to move
Leaderboard has been cleaned up
What used to be like 12 different categories is now neatly sorted into 5 with proper subcategories, happy running :3
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