Brutal Katana v2.0.0!
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Brutal Katana v2.0.0!
Veröffentlicht 1 year ago von

Hello, speedrunners! Brutal Katana v2.0.0 came out 5 days ago (sorry for being late..) with 24 new levels, 2 new themes, 3 new mechanics, and other goodies! I recommend you check out the Steam post for exact details.

To reflect these changes and to better set the leaderboard up for future potential game updates, i have implemented the following changes:

  • Added levels 25 through 48.

  • Split all submissions by major game version into subcategories. The current ones are v1 and v2. All future submissions are expected to use v2, but v1 will remain unarchived so that the "old" records can still be viewed. I made it a hard-splitting subcategory instead of an annotation because some categories (by which i mostly mean Full Game runs) now have 2x the amount of levels to complete, meaning v1 runs cannot be fairly compared to v2 runs.

  • All runs also now require an annotation called "Exact Game Version", which should be self-explanatory. I made it an annotation instead of a subcategory because levels (or the game mechanics themselves) are unlikely to be meaningfully modified between regular patches, so it wouldn't make sense to functionally reset the leaderboard after every bugfix, but knowing the game version may still be occasionally useful.

I un-orphaned all existing runs and annotated them with correct game versions based on submission date, so the v1 leaderboard should be intact. The rules had no change besides the level count number change for the "100% (Full Game)" category.

Aaand that's it. Happy Tuesday!

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"100% (Full Game)" category rules update

Hello, speedrunners! With Brutal Katana v2.1.0 the game introduced Persistent Timer, and the "100% (Full Game)" will now utilize it to relax the "No retrying" rule as well as avoid the tedious task of manually summing up level completion times.

All full game runs for Brutal Katana v2.1.0 and higher

1 year ago