Zambrini has already shown us that this is possible... if nothing else, that the perfect click window for Level 13 might truly be frame‑perfect. I’ve tried hundreds of times now, clicking in every spot even remotely close to where he triggered his run, and still the lowest I’ve managed is 1.900.
Originally, his run was accepted at 1.833, but when I slowed the footage down and dug deeper, I noticed the initial timing was actually one frame off. Adjusted properly, it landed at 1.867. Yet that number… that elusive 1.867… still nags at me. Is it actually achievable?
One possibility is platform difference. His run was on lagged.com, while I’ve been grinding on plays.org. But even when I switched over to lagged.com and attempted to replicate the exact timing of that corrected 1.867 frame… I still ended up with the same result as before: 1.900.
My goal isn’t to discredit the 1.867. Instead, I keep wondering whether something in the video might be missing... maybe a dropped frame? When the ball first launches off the ground, it appears unusually high in the air compared to every other Level 13 run I’ve studied. Normally, the ball starts much closer to the ground.
My second theory is that there’s a startup-frame glitch... something about the exact moment the level loads. Maybe clicking immediately on the very first actionable frame gives the ball an extra bit of initial velocity in the air. It would explain the unusually fast start.
Level 13 is supposed to be one of the simplest, quickest stages in the game… yet here I am, racking my brain trying to shave a mere .033 seconds off my best time. And the question still lingers in the back of my mind... is it truly possible, or am I chasing a ghost frame?







