Can we PLEASE change the time we start runs so they are more fair?
3 years ago

When loading in to the game, we spawn at a different location on the predestined checkpoint, making certain runs slower or faster since timer starts on first input after the play button has been pressed. So we dont need to leave every attempt, how about we start timer as soon as we leave the vicinity of the first checkpoint and solely go off of our timers than the in-game ones. (the in-game timers also dont start until you leave the vicinity of the first checkpoint) This will allow for easier resets so leaving and rejoining isnt a requirement every time.

Bearbeitet von der Autor 3 years ago
RaiyantheYoutu gefällt das.
Idaho, USA

I see, that makes sense, I'll make the change.

RaiyantheYoutu gefällt das.

make start time as soon as you stop interacting with the first checkpoint

Idaho, USA

No, it would be inconsistent and hard to time. Run starts on first step.

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Going forward, if you use a UGC package you will have to name or link it in the description. If you get a package via a "Free for __ hours" promotion then it will have to be put in the Paid category whether its still free or not to ensure fairness.

3 years ago
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