There's some reasons but the change will be from.
Start time of when "Shake" appears on screen To When the final "Stop" appears on screen just before the final rat dialog signifying the character can move.
Why:
- It kills my wrist whenever I try attempts leading to low amount of attempts over time.
- It should allow for better runs because you can focus on the rest of the run without your wrist killing you.
- You are just stuck in place for 2min* of none stop shaking, but there could be an appeal to that.
When will it be implemented and how will it effect your run. The effect will just remove 2min* from your run, it will not effect your end time and placement.
I will be having to do 1 run at a time from 69* at current time I will post in forums so if you have any question I will not be doing this for 1 week I will start 1 week from now editing runs.
What is (Old)
(Old) = Old version or previous version, that did not include what's new. If there is anything with (OLD) on it it would require a down patch to be able to play.
There will be a guide on how to down patch, and on how to reset the new achievements for 100%.
What is (New / Current)
(New / Current) = New version or current version, when you download the game its what current. This was added because new content was added such as 2 endings and achievements.
What's Changed? What changed was, new categories with (New / Current) were added because of the new content, witch would have collided with the (Old) version requiring an update.
If you have any question there will be a new forum for any.
There is now a official Ratshaker discord server you can find it on the Ratshaker steam page.
There's some reasons but the change will be from.
Start time of when "Shake" appears on screen To When the final "Stop" appears on screen just before the final rat dialog signifying the character can move.
Why:
- It kills my wrist whenever I try attempts leading to low amount of attempts ov









