Very small time save found
6 months ago
Arizona, USA

Hey guys, found some tech that will save you 5 seconds on your runs lol

When you click end day and skip through the cutscenes of death and baby making, the next day actually starts before the fade in happens. If you have your mouse around the area where the stray will be, you'll notice the cursor changes when you're over it and you can start dragging the cat before you can see anything.

England

Started implementing this on my runs! Makes it a little easier. Have you found that not using your tutorial cats to breed is a good idea? I try to mass breed at the start so later on the breeding becomes a little less but idk if it's any quicker

Arizona, USA

I don't do it for 2 reasons.

  1. When there's a bunch of cats on screen I'm bad at not grabbing the retired ones.

  2. I'm not a big fan of breeding in general for shorter runs. I haven't confirmed how it works exactly, but it feels like strays' stats are weighted so that they'll be "okay" at worst. I've never seen one that had a 3 in strength and dexterity for example. But with kittens, if the parents each have one bad stat, there's that 25% chance you could inherit both.

If we're gonna start doing act 2 runs though, we're probably gonna have to start really using the breeding mechanics to make better cats, and the tutorial cats are a good starting point. I've noticed the choice at the beginning of the game makes no difference, the stats on the cats will be the exact same every run.

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