Dude Locks for T2/T3.
25 days ago
France

Figured I should post it early, since it's an important question that will have to come up anyway.

It's possible to have only a few dudes unlocked in tier 2 and tier 3, allowing for guarenteed team compositions at the cost of starting cash and consumables due to not being able to get that many unlocks (still quite a few) How should it be handled?

Orlando, FL, USA

My opinion is that we should allow people to run with as many or as few dudes unlocked as they would like.

My thoughts are that it would create a lower barrier for entry, since people won't have to 100% the game before attempting runs, and the fastest possible run will still be someone who gets fantastic rng on a 100% file since they will have extra money and rerolls to secure the relics they need, so although unlocking a group of 5 dudes for t2/t3 can assure more completed high speed runs, it doesn't give any actual advantages for a faster run.

I may be biased though as I have been working on runs with only my team of 5 dudes unlocked, but I also understand it removes some of the rng that makes HMD the game it is. So if we decide to require 100% I will not have an issue with it.

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